|
|
| Focus |
Build a shared vision; Share the space |
| Materials |
Tarp or old blanket |
| Difficulty |
Easy/Medium |
| Directions |
Use a tarp or old blanket for this activity.
Explain to members that they are a research
team stationed in Greenland and they have
been studying glaciers for the past year.
One of their missions is to measure the
rate that the glacier breaks off and falls
into the ocean.
On a recent outing, they met disaster when
the piece of ice they were standing on
broke off and fell into the water. Luckily,
no one was injured and they are now floating
on the iceberg. Unfortunately, they have
caught a current due south and are heading
toward warmer climes. This means that they
must figure out how to fit everyone on
an ever-shrinking piece of ice until they
can hail a passing ship.
Task: Begin with the tarp fully open. Everyone
must fit on the tarp/blanket while standing
on their feet (no stacking of people).
Each foot must be on the tarp, no overlapping
onto the floor/ground. Once everyone is
on, count to five. They can then step off
while the tarp is folded a bit smaller
for the next round. Repeat the process
until it is obvious that they have to struggle
to keep everyone on the tarp. Generally,
a group can fit on a smaller space than
anyone thinks is possible. |
Sample
processing
questions
(All Aboard) |
- How did the task change from start
to finish?
- What was different about it?
- As the task changed, how did you
adjust to the changes? What did the
group need to do differently?
- What was the shared vision you had
to create?
- How did you create that shared vision?
- What skills did you use as individuals
to make that possible?
- Was it necessary to create a shared
vision?
- Why?
- As the task changed, how did you
have to change in order to share the
space?
- What might have happened if people
had refused to share the space?
- What are some examples that you have
experienced of people who want to try
one thing while others want to try
something else?
- Why might that happen and how might
a group deal with it?
|
Facilitation
notes |
At the beginning, this is an easy task,
almost too easy, because it lulls the group
into believing that they don't need to
work together on it. As the task becomes
more difficult, it is necessary for the
group to formalize a plan so that they
are all working toward a common goal. This
initiative sometimes lends itself to disorganized
decision making, with one or two people
blurting out suggestions, then acting upon
them without checking in with the group.
Make sure to spot this activity carefully
as the tarp gets smaller. Ask participants
to step off of the tarp in an orderly fashion,
rather than in an uncontrolled manner.
Top
|
|
|
| Focus |
Build models: Try it, change it ...
then try again |
| Materials |
A throwable object for each person |
| Difficulty |
Medium |
| Directions |
The group stands in a circle and everyone
is given a throwable object. Everyone puts
their object down except one person. On
the count of three, that person throws
the object into the air and someone attempts
to catch it. If it is caught, another person
picks up an object. At the count of three,
both people with objects throw them and
two other people in the group attempt to
catch the objects. If they are both caught,
a third person picks up an object and the
process is repeated. If an object hits
the ground, that object is taken out of
play for that round. Whatever is left is
thrown and caught. If they are caught,
one object is added to each round. The
goal is to try to work up to having all
of the objects thrown and caught at once.
There are only two rules:
- A thrower cannot throw to either
oneself or to the person on either
side of him/her.
- All objects in play must be thrown
simultaneously.
|
Sample
processing
questions
(All Toss) |
- Describe the sequence of events.
- What did you try first, second, etc.?
- What was the difference between your
first few attempts and your last ones?
- What did you change?
- What caused you to choose to change
your methods?
- Why was it necessary to change?
- Imagine that you had not changed
anything from your first attempt.
- What do you think the result would
have been?
- As the activity got more complicated,
how did you adapt?
- Give some examples of simple tasks/decisions
that you make everyday.
- What are more complicated ones that
may call for more collaboration?
|
Facilitation
notes |
A salient feature of this activity is
that it gets progressively more challenging
and complicated; therefore, it is necessary
to change the solution as it gets more
complex. There is usually much discussion
about trying different techniques. Generally,
after some attempts at random throwing,
the group develops a model that is more
organized, where each person is part of
the solution and understands the task.
When everyone is in sync, the results can
be impressive.
Top
|
|
|
| Focus |
Build a shared vision Build models:
Try it, change it ... then try again Celebrate
successful collaborations |
| Materials |
Balloons and a stopwatch |
| Directions |
You will need two or three balloons
per person for this activity (large balloons
are best) and a stopwatch. Ask everyone
to blow up their balloons as large as they
want and tie them off. They then keep one
balloon and pile the rest in a space near
the group. On a signal, everyone begins
bouncing their balloons in the air and
the time is started. The balloons must
be bounced; they cannot be held. Every
five seconds, another balloon is added
to the group.
The object is to see how long the group
can keep the balloons bouncing before receiving
six penalties. A penalty consists of a
balloon hitting the floor, or once on the
floor, not getting it back into play within
five seconds. Every time a penalty is assessed,
the facilitator shouts out which number
it is. So, when the first balloon touches
the floor the facilitator shouts, "One." If
another one touches the floor or that same
balloon sits for five seconds, the facilitator
shouts, "Two." When the facilitator
gets to "Six" the time is stopped.
After some discussion time, the group tries
to better its record with another attempt. |
Sample
processing
questions
(Balloon Frantic) |
- How did your strategies (models)
change with each attempt?
- As you became more experienced with
this task, what did you do to share
some of the responsibilities?
- Describe some of the feelings you
had when it got frantic.
- What caused it to be frantic?
- As a group, how did you get that
under control?
- What are some responsibilities you
have in your life?
- What are some strategies you use
to juggle all of the responsibilities
in your life?
- Do you ever feel overwhelmed with
the responsibilities?
- When working in groups, how can you
share responsibilities?
- How do you know when a group is collaborating
successfully?
- How did you work together to make
this successful?
|
Facilitation
notes |
This activity can get truly frantic,
especially during the first few attempts
and a group rarely makes it very far. Once
members agree to organize, then they can
make it much longer.
It helps to have two people facilitating
this activity, one to add balloons every
five seconds, the other to watch for penalties.
The number of attempts can either be open-ended,
with members deciding when they have achieved
their best time (i.e., setting a goal for
themselves), or they can have a finite
number of attempts. Generally, a group
needs at least five attempts in order to
fine-tune its strategies.
Balloon Frantic is a wonderful metaphor
for the frantic pace of many people's lives.
Participants can label their balloons with
some of the responsibilities they have
in life. As everyone organizes, they see
that other people can help them with some
of their responsibilities, instead of having
to juggle everything themselves.
Top
|
|
|
| Focus |
Shares the space |
| Materials |
Large tin can |
| Difficulty |
Low |
| Directions |
You will need a large (#10) tin can
for this activity. Ask the group to sit
down in a circle. Put the can on your own
foot and then tell the group that they
are to pass this can around the circle
using only their feet. If the can falls,
they must start over. After accomplishing
that task, then ask the group to stand
up and try it again.
The final step is to have the group try
the same task (standing), but begin by
spreading out around a larger area. They
must pass the can to the same person they
passed it to in the previous two trials. |
Sample
processing
questions
(Can Pass) |
- Which of these three tasks was the
hardest?
- Why?
- When the group was spread out, how
did that change the task?
- How many people did it take to get
the can passed from one person to another?
- Why that many people?
- Why not more or less?
- How might it be counterproductive
to always collaborate on every point
when working in a group?
- What are some examples of tasks in
your own life that may be done with
one or a few people, rather than a
whole group decision?
- Have you ever been in a group where
every detail was haggled over?
- What might be a more efficient method
of decision making?
|
Facilitation
notes |
This is a quick and easy initiative.
It can be quite easy or quite difficult
for a group, depending on whether or not
they are willing to try some different
ideas and whether they are willing to help
each other out. Some groups figure out
a system and stick with it, while others
keep changing their style with every pass.
Top
|
|
|
| Focus |
Build models: Try it, change it ...
then try again. Let others amplify their
abilities. Remember that following and
leadership are equally important. Celebrate
successful collaborations. |
| Materials |
Many soft throwable items (two per person) |
| Difficulty |
Low/Medium |
| Directions |
Two people are chosen to stand in the
middle of a circle, back to back. Everyone
else is holding two soft throwable items.
On the count of three, they throw the items
in the air and the two people in the center
try to catch as many as possible. The group
then strategizes to beat their own record.
The only rules that must remain are that
the objects must be thrown simultaneously.
Members may use only props that they are
wearing and the objects cannot be handed
to the two in the center, they must be
thrown. |
Sample
processing
questions
(Catch as
Catch Can) |
- What different strategies did you
try? How did it change from beginning
to end?
- How did the larger group help the
two in the middle to improve?
- How did you choose the two in the
middle? Why were they chosen?
- What did you consider successful?
- How might goal setting help in recognizing
when you have been successful?
- How did you work together to make
this successful?
|
Facilitation
notes |
A group will generally try a few different
solutions to this problem, including throwing
the objects higher, changing the size of
the circle, changing the people in the
middle, and using clothing as catching
nets. This is a fun initiative, with a
relatively low frustration level.
Top
|
|
|
| Focus |
Shares the space Let others amplify
their abilities Remember that following
and leadership are equally important |
| Materials |
Channels made with 1/2 inch PVC pipe,
ball bearing to fit in channel, tin can |
| Difficulty |
Medium/High |
| Directions |
Channels are made with 1/2 inch PVC
pipe, cut lengthwise with a band saw, in
12- to 18-inch sections. You will also
need at least one ball bearing that will
fit in the channels and a tin can. Every
participant is given a channel. The task
is to move the ball bearing across a predetermined
area and into the can. It is important
to make the area to cover longer than the
group can get to by standing next to each
other. The rules are:
- No one may touch the ball bearing
with their skin or clothing. The ball
bearing may not touch the floor.
- If either of the above happens, the
group must start over.
- When an individual has the ball bearing
in his/her channel, that person may
not walk.
- Channels may not be made into tunnels
by putting two channels together.
- Each person must remain in possession
of his/her own channel.
|
Sample
processing
questions
(Channels) |
- How did you decide to organize your
group in order to accomplish this task?
- Why not spread out more?
- Given the nature of the task, could
this have been accomplished alone?
- How were you able to accomplish this
task, in a group, when you could not
have done this easily alone?
- How was each person a leader and
a follower in this activity?
- What strategies worked for you?
- What did not work?
|
Facilitation
notes |
This task is harder than it appears
and a group must have the capacity for
patience. It is common for the ball bearing
to fall more than once, with the group
having to start over many times; thus,
the frustration level can get high. This
usually happens when communication breaks
down and people stop working together.
If this happens, it provides good fodder
for discussion, with a focus on how to
recognize the need for direction and how
to provide structure for a group when facing
a difficult problem.
Top
|
|
|
| Focus |
Build models: Try it, change it ...
then try again Celebrate successful collaborations |
| Materials |
Stopwatch |
| Difficulty |
Low |
| Directions |
This is a timed event, with the group
starting in a circle. One person is designated
as 12 o'clock. The object is to stay in
the same order and move in a circle. The
time is started when the group starts moving
in a clockwise direction. When everyone
is back in their original place (and the
person at 12 o'clock is back), the time
is stopped. The group then attempts to
achieve its best time, by trying different
solutions. |
Sample
processing
questions
(The Clock) |
- How did your solutions change from
your first attempt to the last?
- What worked and what did not work
for you?
- Why did you make the changes you
did?
- How did you know when you were successful?
- Did you set goals?
- How did you feel when you broke a
previous record?
- How did you work together to make
this successful?
|
Facilitation
notes |
Groups will generally experiment with
the size of the circle to achieve the best
time. There is an optimal size, generally
in between a large and small circle. As
the times become more difficult to beat,
the group can get more intense about solving
the task. The greater challenge causes
the group to celebrate more enthusiastically,
even if they shave only a second or less
off their time. This activity is a good
warm up for more complicated initiatives.
Top
|
|
|
| Focus |
Build models: Try it, change it ...
then try again Celebrate successful collaborations |
| Materials |
Stopwatch, Hula hoop |
| Difficulty |
Medium |
| Directions |
This is similar to the Clock, where
group members must figure out how to change
places while being timed. The group starts
in a circle. A hula hoop or other marker
is placed in the middle of the circle.
Every group member identifies a partner
across the circle from themselves. No one
may have more than one partner nor have
a partner who is right next to them. On
a signal, the time is started and everyone
attempts to switch places with their partner
without touching anyone in the process.
Each person must, at some time during the
switch, put at least one foot in the hula
hoop. This rule makes it impossible for
the group to solve the problem like the
Clock. When the last person is in place,
the time stops. A five-second penalty is
assessed for any touches. |
Sample
processing
questions
(Don't Touch Me) |
- Explain your trial-and-error approach.
As you experimented, what did you find
that worked or didn't work?
- How did you change your strategies
as you learned more about the problem?
- Did you have a "breakthrough" attempt,
where you suddenly knew how to solve
this problem? If so, what steps did
you take to get to that point?
- How did you know when you were successful?
Did you have any goals?
- How did you work together to make
this successful?
|
Facilitation
notes |
This is another good trial-and-error
initiative. It appears easier to solve
than it actually is and members must discover
that as they attempt to better their time.
Most groups try to organize themselves
into halves or quadrants and then race
off toward each other through the hula
hoop. What they find is that the end of
the lines are in their way and that they
must then account for that in subsequent
attempts. As with the Clock, the group
can get more and more intense as their
time decreases, causing much celebration
as fractions of seconds are shaved from
their time.
Top
|
|
|
| Focus |
Build a shared vision Build models:
Try it, change it ... then try again Let
others amplify their abilities Remember
that following and leadership are equally
important Celebrate successful collaborations |
| Materials |
30 spot markers numbered from 1 to 30,
boundary marker (rope, tape, gym lines),
stop watch |
| Difficulty |
High |
| Directions |
A large space (two separate rooms are
ideal) is necessary for this activity.
In the far end of a gym (or other room),
mark off an area about the size of a basketball
key with rope or tape. Inside the marked
area lay down 30 markers (gym spots, paper
plates, tape) with a number from 1 - 30
on each one. This is done randomly. The
group should not be able to see this from
where they are gathered. Inform the group
that they have been chosen to participate
in a computer "debugging" exercise.
Their job is to figure out the sequence
from lowest to highest and actually touch
all of the "keys" (markers) on
the keypunch pad (marked off area), in
order from lowest to highest. They have
five attempts or 30 minutes (whichever
comes first) to get their best time. The
time will start when the first person leaves
the room (or starting line) and will stop
when the last person returns. In between
each round, the group has time to strategize.
Here are the rules:
- The keys must be touched in sequence
(if touched out of sequence, a ten-second
penalty will be assessed for each one
touched out of sequence).
- Only one person may be on the keypunch
pad at a time (a ten-second penalty
for more than one).
- A person's whole body must be within
the keypunch pad boundary in order
to touch a key (ten-second penalty
if only part of a body is within the
pad boundary).
- When someone is inside the keypunch
pad, he/she may step between the keys
at anytime. It is not necessary to
leap from one key to another.
Points of clarification: The keys must
be touched in sequence only once. It is
not necessary for each person to touch
each number. Also, the group may not look
at the keypunch pad between rounds. If
they choose, they may use their first round
as a fact finding mission, but may not
go over to look at it before the clock
starts. |
Sample
processing
questions
(Keypunch) |
- How did your solution evolve as you
moved through your attempts?
- Did the finite number of attempts
influence your decisions?
- When people had ideas, how did you
make space for them to be heard (or
not)?
- Did you include each member of the
group to accomplish this task?
- Do you think this could have been
done as quickly and efficiently by
one person acting alone? Try it to
see.
- What might have happened if everyone
had wanted to be on the keypunch pad
at once?
- How did you settle who would be on
the pad and when?
- How did you know when you were successful?
- How did you work together to make
this successful?
|
Facilitation
notes |
There are a variety of solutions for
this initiative. A group can choose to
have one person touch all the numbers,
while the rest of the group points to them.
They can choose to have everyone assigned
to a number or two and hop in and out when
it is their turn. In some cases, groups
have chosen to have the three fastest people
do the initiative alone, while the rest
of the group stayed behind and chatted.
Whatever the method, the group has much
to talk about when it's over. The group
will be confused at first, which is to
be expected. They will understand the task
as soon as they see the keypunch pad.
Top
|
|
|
| Focus |
Share the space; Remember that following
and leadership are equally important; Celebrate
successful collaborations |
| Materials |
2 - 4 foot lengths of rope (optional) |
| Difficulty |
Medium |
| Directions |
This activity can be done with groups
of 8 - 12 participants. The difficulty
level rises with the number of participants.
The addition of a short rope (2 - 4 feet
long) for each person is optional, but
helps to spread the group out for ease
in discussion. Ask the group to stand in
a circle. Then ask them to grab the hand
of two other people in the group; they
must be different people and they cannot
be on either side of the participant. No
one moves from their original place when
grabbing hands. If using ropes, ask them
to grab the rope of the people. The object,
then, is to untangle the knot without letting
go of hands or ropes. Participants are
allowed to change an uncomfortable grip. |
Sample
processing
questions
(Knots) |
- What did you need to do in order
to keep this activity safe for everyone?
- Was it necessary to take turns when
moving or could you have multiple moves
going at once?
- How did you decide who would move
and when?
- How did you know if you had accomplished
the task?
- Were you ever frustrated or did you
ever feel left out?
- Why or why not?
- How did you work together to make
this successful?
|
Facilitation
notes |
Ideally, the group will end up in one
circle at the end. Other configurations
to expect are two or more separate circles
or joined circles. There are times when
a solution is reached quickly, but usually
the group struggles after a few initial
untangling successes. The joined circles
are the most frustrating because the group
does not readily recognize it and there
is no way to untie them without letting
go. If it appears that this may be the
case, have the group spread out for a better
look or have them start a hand squeeze
to see if there is more than one circle.
If all else fails, offer the group "knot
aid," where they are allowed to break
the grip of one pair and rejoin under or
over the trouble spot. The group must agree
about which grip to unclasp before it is
actually done.
Top
|
|
|
| Focus |
Build a shared vision; Let others amplify
their abilities; Remember that following
and leadership are equally important; Celebrate
successful collaborations |
| Materials |
8 - 12 "marshmallows" (made
from paper plates, gym spots, or boards,
cut into pieces of one to two feet in length),
boundary markers |
| Difficulty |
Medium |
| Directions |
Mark off a boundary on the floor or
ground that spans 12 - 20 feet. It is necessary
for the group to be able to cross the span
with the given number of "marshmallows." Have
the group stand behind one boundary marker
and offer a scenario, such as:
"You have been shrunk
in a lab accident and wish to get to
the phone to call for help. Unfortunately,
you are on the kitchen counter and must
cross the stove to get to the phone.
A boiling kettle of hot chocolate is
in your way. The only way across is to
use the marshmallows that are on the
counter. You will need everyone's strength
in order to lift the phone off the hook."
Here are the rules of the marshmallows:
- If anyone loses contact with the
marshmallow, it is lost (i.e., they
cannot be thrown or left unattended
in the hot chocolate, because they
will float away).
- It is also necessary to get as many
marshmallows to the other side as possible,
in case the group must return to the
other side. No one may scoot the marshmallows
along or attach them to their feet,
because they will melt.
- If anyone falls into the hot chocolate,
the entire group must return to the
beginning to administer first aid and
try again.
|
Sample
processing
questions
(Marshmallows) |
- What type of planning did you do
before starting this task?
- Was it useful/ enough/necessary?
- How did you decide what your strategy
would be?
- How did you help each other across
the hot chocolate?
- Was it necessary to help each other
out?
- How did you choose who would go first
and last? Did more than one person
want to take on these roles?
- What might you need to consider when
more than one person wishes to take
on certain roles in a group?
- What was necessary for the group/individuals
to do in order to make this a successful
challenge?
- What got in the way of making it
to the other side?
- What didn't work?
- What can we learn from this task
that might be helpful in other group
situations?
- How did you work together to make
this successful?
|
Facilitation
notes |
Marshmallows is a classic initiative
that appears much easier than it is. A
group must exercise an enormous amount
of control to keep in contact with the
marshmallows. Any split second of impulsiveness
causes the marshmallow to be left untouched
and it is therefore taken away. A group's
usual mistake is to rush, thereby losing
many marshmallows, especially when they
reach the end. The typical solution to
this problem is for someone to lay a path
out to the other side, while touching each
marshmallow until the person behind them
steps on it. They form a line until the
last person picks up the marshmallows.
How efficiently a group communicates is
key to the successful solution to this
problem. For a more challenging problem,
divide the group in half and have each
smaller group start on opposite sides with
half of the marshmallows. Each side must
end on the opposite side from where they
started and they must cross in the middle,
they may not accomplish the task as separate
groups. The same rules apply.
Top
|
|
|
| Focus |
Build a shared vision Shares the space
Celebrate successful collaborations |
| Materials |
Different size lengths of rope, 3 - 12
feet in length |
| Difficulty |
Medium |
| Directions |
Each member of the group is given a
length of rope and asked to tie it into
a circle using any type of knot. They then
are asked to put the circle on the ground
and stand in it so that their feet are
entirely within the circle.
On a signal, everyone in the group must
move to another circle. When done, everyone
must have their feet entirely within the
new circle. The catch is that each time
the group moves, one circle is taken out.
They must then all fit their feet within
a circle; no one is ever eliminated. |
Sample
processing
questions
(Mergers) |
- When did you realize that you would
need to share circles?
- Did you feel it might be necessary
to eliminate people instead?
- If this was an elimination exercise,
how might it have been different?
- What do you think are the values
of competition?
- When might competition get in the
way of accomplishing tasks?
- In your life, when do you think competition
is appropriate and when might it be
detrimental?
- When did you know that everyone would
fit inside the circles?
- When the group all fit, how did you
feel?
- How did you work together to make
this successful?
|
Facilitation
notes |
There are two main changes a group must
make in this activity. One is that they
must share circles. The other is the realization
that their whole body does not have to
fit in the circle, but only their feet.
This means that people can sit on the ground
outside of the circle, placing only their
feet in the circle. At the end, everyone
will be crowded around one circle.
It is important to make sure the larger
ropes are available toward the end. If
the final rope is too small, give the group
the option of choosing any rope they wish.
It is not, however, necessary to leave
the biggest rope as the final one. The
more challenging the task, the more the
group must strategize. This is a good activity
for the end of a group's time together.
It is also a good activity if a group is
feeling the need to compete with each other
within the group. It can serve is a useful
metaphor for joining together and sharing
space.
Top
|
|
|
| Focus |
Build a shared vision Build models:
Try it, change it ... then try again Remember
that following and leadership are equally
important Celebrate successful collaborations |
| Materials |
Short ropes (at least four feet in length) |
| Difficulty |
Medium/High |
| Directions |
This should be done with smaller groups
of, at most, eight people. The group is
asked to stand in a line, shoulder to shoulder
and then spread out a little. Short ropes
are added between everyone and they hang
on to them. This means that everyone is
joined by a rope, with the end people only
hanging on to one rope each. The object
is to tie an overhand knot in the middle
rope without letting go. It is necessary
to show the group an overhand knot so that
they can visualize it. An overhand knot
is the first knot used when tying a shoe
(the one just before the bow). |
Sample
processing
questions
(Overhand Knot) |
- What were the steps you went through
to solve this problem?
- Describe your first attempt, second
attempt, etc.
- How did your solution change as you
became more experienced?
- What did you have to agree on before
it was possible to solve this problem?
- In essence, half of the group did
not really have to do anything physically.
- Were they still involved in solving
the problem?
- Did you feel you could "see" the
solution for this? If not, what did
you do? If so, what did you do?
- How did you feel when you accomplished
this task?
- How did you work together to make
this successful?
|
Facilitation
notes |
This problem is much more difficult
than it appears. Group members intuitively
think that they must walk over each other's
hands to make the knot. The real solution,
however, entails making a loop in the middle
rope, and having half of the group walk
through it. A group can work on this for
quite some time or they may get it right
away. Patience is an essential ingredient
in solving this problem.
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|
|
| Focus |
Build a shared vision Let others amplify
their abilities Remember that following
and leadership are equally important Celebrate
successful collaborations |
| Materials |
An easy, pre-made puzzle (10 - 15 pieces)
or a Mr. Potato Head doll |
| Difficulty |
Medium/High |
| Directions |
The object of this activity is to put
together an easy puzzle or a Mr. Potato
Head doll with everyone blindfolded. Each
group of 4 - 8 people is given an opportunity
to look at the finished puzzle first. They
may not handle it in any way until their
blindfolds are in place. It is then dumped
out, mixed up, and the group begins to
put it together. When using a Mr. Potato
Head doll, the group looks at the box and
decides on the form Mr. Potato Head will
take when finished. They then don the blindfolds,
dump out the pieces in the box, and begin. |
Sample
processing
questions
(Puzzled) |
- What kind of communication problems
did you experience?
- Did you find it easier to remain
quiet and wait for directions or find
it more important to talk and make
suggestions?
- What if everyone had decided to remain
quiet?
- What if everyone felt it was important
to make suggestions?
- How might it have been different?
- Since everyone had pieces of the
puzzle, how did you work together to
make a whole picture?
- Try putting a puzzle together in
the same way, but without seeing the
finished product first.
- Was this easier or more difficult?
- Why or why not?
- Why might it be helpful for a group
to see/agree on the end product before
trying to get a job done (shared vision)?
- How did you agree that the task was
completed (or not)?
- How did you work together to make
this successful?
|
Facilitation
notes |
This task does have the potential for
a high degree of frustration. Specific
communication is essential in order to
complete the puzzle. Sometimes there are
quiet individuals who are holding a crucial
piece and do not speak up. Other times
someone believes they have a necessary
piece, but do not, and refuse to believe
it. This is a good exercise in learning
about how sharing of information can be
important in group work.
A variation on this activity is to have
everybody except one person in the group
blindfolded. That person may give verbal
directions, but may not touch the puzzle
pieces. The blindfolded members may touch
the pieces, but may not give any verbal
directions. They may, however, ask questions
of the person giving directions.
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|
| Focus |
Build models: Try it, change it ...
then try again Remember that following
and leadership are equally important |
| Materials |
Place markers (paper plates, taped areas,
spot markers) |
| Difficulty |
High |
| Directions |
This is an initiative for small groups
of about 6 - 10 people. It is necessary
to have an even number of people. The markers
are placed in a line. Group members are
divided into two sides and they line up
facing each other. An empty spot separates
the two groups.
1 2 3 4 A B C D
The object is to trade places with the
other side, by following the rules below:
- A person may move into an empty space
in front of him/her.
- A person may move around a person
from the opposite side into an empty
space (i.e., anyone facing him/her).
- A person may not move backwards.
- A person may not move around someone
from his/her side (i.e., anyone facing
the same direction).
- Only one person may move at a time.
|
Sample
processing
questions
(Traffic Jam) |
- What strategies did you use to solve
this puzzle?
- What worked and what did not work
for you?
- How did you choose the leaders for
this task?
- Was there one leader or many?
- Did you feel you should speak up
or sit back to accomplish this task?
- How does it feel to be a leader/follower?
- Which role did you choose for yourself
in this activity?
- Why?
|
Facilitation
notes |
This can be a highly frustrating problem,
especially since the group is in a line
and has a difficult time visualizing the
problem. Some groups have chosen to have
one person step out of the line to direct
the group, while others have sat down with
coins or colored pieces of paper to figure
it out.
In the end, it is a particular pattern
that works. It can be viewed as a mathematical
solution: A12ABC1234ABCD1234BCD34D
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|
|
|
| Focus |
Build models: Try it, change it ...
then try again Remember that following
and leadership are equally important Celebrate
successful collaborations |
| Materials |
One throwable object and a stop watch |
| Difficulty |
Low/Medium |
| Directions |
The group stands in a circle. A throwing
pattern is established by having each person
throw the object to someone who has not
had it yet. Once everyone has had the object,
it returns to the first person. From then
on, the object must go in the same order.
The only rules are:
- It must touch everyone in that same
order and
- It must begin and end with the same
person.
Once the pattern is established, the item
is thrown in order and it is timed. That
is the base time and the group is asked
to strategize to decrease the amount of
time. Eventually, some groups get the time
lower than five seconds. |
Sample
processing
questions
(Warp Speed) |
- What caused your time to drop?
- Many times we try to change things
over which we have no control.
- What did we control in this activity?
- In general, what do you think we
control when working in groups and
over what do we not have control?
- How can we identify what we can control
when working in groups?
- Once you changed places, how did
you fine-tune your solution?
- What steps did you go through?
- Was there more than one idea?
- How did you choose the ideas you
used?
- What were the roles you each had
to take in this activity?
- There were times when your idea (or
the one you thought was best) was not
used.
- How did you deal with that?
- How did you know when you were successful?
Did you set any goals?
|
Facilitation
notes |
There is a paradigm shift that must
be made in order to shave seconds off the
group's time; members must decide to change
places so that they are standing next to
the person to whom they throw. This simple
act reduces the number of errors and miscues
and shaves much time off the base time.
Once they have made that shift, group members
can then choose to have the first person
run around the group, touching everyone
with the item. Some groups consider this "cheating" because
it is technically touching the runner in
between each person. Other groups feel
it is okay. Some groups have everyone stand
in a line and touch the item with their
feet as they run by. Others try to make
a ramp with their hands and roll it around
the circle. Whatever the final solution,
they arrive at it only after much experimentation.
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