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| Focus |
Name reminder; Barrier breaking |
| Materials |
None |
| Directions |
The group forms a circle and the teacher/facilitator
stands in the middle. She asks the group
to make sure they know the name of the
person on their right and left. She then
points at someone and says, "Right!" That
person must name the person on their own
right. If she says "Left!" then
they must name the person on their left.
Once people understand the game, then add
the phrase "bumpity bump bump bump" after
saying "Right" or "Left." The
person being pointed to must say the correct
name before the person in the middle finishes
the phrase. If they don't make it, they
take the place of the person in the middle.
After a while a "you" (they must
say their own name) and "me" (they
say the name of the person pointing to
them). |
Sample
processing
questions
(Bumpity Bump
Bump Bump) |
- Did anyone feel anxious during this
activity?
- What caused you to feel anxious or
nervous?
- Do you think being put on the spot
is good or bad?
- In what context would it be good
and in what context would it be bad?
|
Facilitation
notes |
This is another one of those "being
put on the spot" activities that provide
some good experiences for processing. This
game can be a good indicator of how well
a group is coming together. If people are
kind to each other and are able to laugh
together, it is a sign that group members
are developing trust and comfort. If they
are nervous about making a mistake and
generally laugh and point at each other,
this is a signal that the group needs more
work together to deal with trust issues.
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|
| Focus |
Barrier breaking; Working together |
| Materials |
Hula Hoops |
| Directions |
The group stands in a circle and everyone
holds hands. One pair lets go so that a
hula hoop can be placed between them. They
then rejoin through the middle of the hoop.
The task is then for the hula hoop to travel
around the group without anyone letting
go of hands. After a group has figured
this out, try timing it. Add another hula
hoop traveling in the opposite direction. |
Sample
processing
questions
(Circle the Circle) |
- How did we work together to accomplish
this?
- Was it easy or difficult for you
to hold hands with the people next
to you?
- Did it matter?
- What if some of us had refused to
hold hands with the people next to
us?
- Why is it important to be able to
work with everyone else in the group?
|
Facilitation
notes |
A group must be ready to hold hands
in order for this activity to work. It
can be very threatening to some people
and the option of holding wrists at the
outset is sometimes useful. Many times,
those who are uncomfortable with hand-holding
at the outset will do so later for ease
in solving the problem.
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|
| Focus |
Mixing with others in group |
| Materials |
None |
| Directions |
Everyone in the group gets a partner
and stands with the partner in a large
circle. Each pair hooks elbows with their
partner and puts their other hand on their
hip. One pair is chosen as "it." They
unhook, with one person chasing the other.
These two run around, while everyone else
remains stationary.
In order to avoid being tagged, the person
being chased hooks on to the arm of someone.
The other person in the pair then unhooks
and becomes the new person being chased.
If the chaser tags the person being chased,
then the roles change, just as in a regular
tag game "Tag, you're it!" Sometimes
this activity can get confusing, with more
than two people running and no one sure
about who is chasing and who is being chased.
This is a good opportunity to practice
some simple problem solving as a group. |
Sample
processing
questions
(Elbow Tag) |
- How did you choose who to hook on
to?
- Did you think about it?
- When working together, why might
it be important to be able to work
with everyone else in the group?
- What steps can we take to develop
a working relationship with everyone
here?
|
Facilitation
notes |
One of the biggest issues any group
must deal with is the idea that everyone
must be able to work together, even if
they generally do not hang out together
or even like each other. This activity
can highlight the idea of developing a
working relationship with everyone. The
caveat, of course, is that we are not asking
people to be best friends with everyone,
just attempting to develop relationships
that allow us to work together.
Another issue that can arise in this activity
is one of touching others and of each individual's
level of comfort with touching others.
A Challenge by Choice reminder may be necessary
with some groups, inviting members to stand
next to their partner, rather than hooking
elbows.
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|
| Focus |
Having fun together |
| Materials |
None |
| Directions |
The group gets in a circle and members
are asked to put their left hand out, palm
up. They then place the pointer finger
of their right hand in the palm of the
person to their right. On a signal, they
then attempt to catch the finger of the
person to their left, while simultaneously
trying not to get their own finger caught.
Try this numerous times, then switch hands. |
Sample
processing
questions
(Get the Point) |
- Why might it be important for a
group of people to have fun together?
- How can we make working with others
more enjoyable?
|
Facilitation
notes |
This activity does not take much time
and people seem to enjoy it. There is usually
lots of laughter and quick conversation
after an attempt. Make sure to give people
some time to laugh together in between
attempts. Once a group is used to your
signal, change it, just for a change of
pace.
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|
| Focus |
Barrier breaking; Working with others |
| Materials |
None |
| Directions |
The group stands in a circle and holds
hands. The teacher/facilitator begins an
impulse by squeezing the hand of the person
next to him/her. That person then passes
the squeeze to the next person, and so
on, until it gets all the way around the
circle. Try it in the other direction,
then try it in both directions at once.
For another twist, add a sound or a word
along with the hand squeeze.
Have a different sound for each direction
or even have each person use their own
sound. |
Sample
processing
questions
(Impulse) |
- How did we work together to accomplish
this task?
- When someone became confused, how
did we help/not help them?
- Did anyone feel put on the spot?
|
Facilitation
notes |
As with many of the Deinhibitizer activities,
a group must be ready to hold hands and
act silly with the group. Many times when
impulses are going in both directions,
one person gets stuck with both impulses
at the same time and gets confused. Sometimes
a group is patient and helpful, other times
people begin yelling at the person, which
only makes things worse. How a group handles
that situation is good information for
processing the activity.
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|
| Focus |
Working with others; Barrier breaking |
| Materials |
Rope and boundary markers |
| Directions |
You will need a gym or a field for this
activity. Two teams are formed at random.
Explain that this activity is like rock/paper/scissors,
but with different motions. Then show them
the macro actions: rock:squatting down,
paper: standing straight with hands at
sides, and scissors: standing with arms
and legs spread out. Remind them that rock
beats scissors, scissors beats paper, and
paper beats rock.
Lay out the rope between the two groups
as a boundary that they may not cross until
the time is right. The boundary markers
are placed about 15 - 20 feet on either
side of the rope. Then each team goes back
to the boundary markers to huddle up. They
decide on one action to do as an entire
group. When they are ready they line up
along the rope, face-to-face with the other
group. On a signal they all do their motion.
Whoever wins then chases the other team
and tries to tag people. Anyone who makes
it past the boundary markers without being
tagged is safe. Those tagged before getting
to the boundary markers then join the other
team for the next round. Play until people
get tired of it or you are left with only
one team. |
Sample
processing
questions
(Macro Rock/
Paper/Scissors) |
- Was there an element of competition
to this activity?
- What side were you hoping would win?
- Why?
- Did you have a strategy?
- What was it and how did you develop
it?
- Do you think people were playing
fair?
- Why or why not?
- Were you ever confused?
- If so, how did you deal with it?
|
Facilitation
notes |
There is the potential for some arguing
in this activity when people feel they
were tagged after the boundary markers,
while the person who tagged them felt they
were tagged before the boundary markers.
If this should happen, it is a great time
to stop the action for a discussion of
how to deal with this particular situation.
Later you can then discuss how to handle
similar situations when they arise without
having to rely on teacher/ facilitator
intervention.
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|
| Focus |
Having fun; Breaking down barriers |
| Materials |
None |
| Directions |
It is necessary first to teach rock/paper/scissors
to the group and then to agree on how that
will be done. One way is to show "rock" (closed
fist), "paper" (open hand), and "scissors" (fingers
in a "V"). Pairs count to three
and flash one of the signals. Rock beats
scissors, scissors beats paper, and paper
beats rock.
After practicing for a bit, show the group
some full body poses. Everyone starts out
as "eggs" (squatting or bending
over). They can morph into "chickens" (elbows
flapping and making chicken noises) to "dinosaurs" (arms
in the air and roaring) to "superheroes" (your
favorite superhero pose) and, finally,
to "omniscient know-it-alls" (arms
folded, looking smug).
The game begins with everyone as eggs.
Everyone finds another egg and does rock/
paper/scissors. Whoever wins then morphs
into a chicken. The person who loses stays
as an egg. Everyone then looks for another
like-being and begins the process again.
If you win, you morph to the next level.
If you lose, you morph down to the next
level. When someone reaches the last stage,
he/she stands on the outside of the group,
arms folded and looking smug. Do this activity
for two minutes or until there are no longer
enough people to pair up. |
Sample
processing
questions
(Morphing) |
- How did it feel to be acting like
a chicken or other being?
- Did you think this game was fun/not
fun?
- What made it fun/not fun?
- Would you have been willing to do
this activity in public? Why or why
not?
|
Facilitation
notes |
This activity is usually a favorite
of groups if they are ready to act silly
in front of each other. Since everyone
is "in this together," it is
a good activity to use if you wish to explore
what it means to be able to be comfortable
with a group of people. As a group begins
to develop trust, people are willing to
take more risks, both physically and psychologically.
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|
| Focus |
Breaking down barriers by acting silly
in the group |
| Materials |
None |
| Directions |
The group stands in a circle. Everyone
is asked to look down at someone's toes
(not their own), then to look up at that
person. If they do not make eye contact
(i.e., the person they are looking at is
looking at someone else), they do nothing.
If they make eye contact (i.e., they are
looking at each other), they let out a
short scream or yell. Try this for 10 -
15 rounds.
If the group is over 10 - 12 members and
few people are making eye contact, here
is a variation. Have each person identify
a partner across the circle from them.
Each person can only have one partner (if
there is an odd number of people, then
you can step out). After they look down,
they then look at the feet of their partner
or the person on their own right or own
left. This way, the number of people they
can look at has been limited to three.
Another variation is to have two smaller
groups. Every time a person makes eye contact
with someone, they scream, and then change
circles. |
Sample
processing
questions
(Screaming Toes) |
- Was this activity risky for you?
- Why or why not?
- Why might it be important to be able
to laugh together as a group?
|
Facilitation
notes |
Many times it is difficult for people
to relax in a group setting, thus limiting
their risk-taking abilities. This activity
is a hands-down favorite, since it encourages
group members to laugh with each other.
Later, when engaged in more intense tasks,
the ability to laugh with the group, and
at oneself, can be invaluable.
This activity can be used as a tension-reliever
and energizer at any time. The only time
this activity may not work is during the
first hours of a group's existence, when
people are still trying to get to know
each other and before the ice has been
broken.
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|
| Focus |
Breaking barriers; Working together |
| Materials |
None |
| Directions |
The group stands in the circle with
the teacher/facilitator in the middle.
Point to someone and say you will show
them how to form an animal with the help
of the people on either side of them. Then
say, "Rabbit" the person being
pointed to makes rabbit ears, and the people
on either side stomp a foot (like Thumper
in Bambi). Then point to someone else and
say, "Rabbit." They must form
the same thing. Next teach them "Moose" the
person in the middle (being pointed to)
holds their hands to their face, elbows
pointed out (this is the moose nose), the
people on either side turn their back to
that person and put their hands in the
air (forming antlers). A third can be taught
before the game really begins. Try "Palm
Tree" the person in the middle puts
their arms in the air to form a tree, while
the people on either side do the hula dance.
Once they have learned these three actions,
then add that you will now point to someone,
call out an action, and then count to ten
as fast as you can. If they make whatever
you call before ten, no problem. If they
do not, then the slowest of the three will
take your place. After awhile, add more
actions:
- "Ostrich" side people
hold hands in front of middle person,
who puts head in the sand,
- "Elephant" middle
person forms trunk with arms, while
side people hold up hands to make elephant
ears,
- "Flight Attendant" middle
person mimes putting on oxygen mask,
while side people point to exits,
- "Jello" side people
hold hands around middle person, forming
a bowl, while middle person shakes,
- "Roller Coaster" middle
person holds face and cheeks back to
simulate g-force, while side people
hold hands in air and scream.
It's also fun to make up your own. |
Sample
processing
questions
(Speed Rabbit) |
- Did you hope that no one would point
at you or were you hoping they would?
- Did you ever feel like you were put
on the spot during this activity?
- How did you handle being put on the
spot?
- Did you find this activity fun, stressful,
or both?
- When someone messed up, how did we
deal with it? Was it in fun or making
fun?
- Why might we need to have some degree
of trust in each other before attempting
this activity?
|
Facilitation
notes |
Speed Rabbit is a classic activity that
is usually one of the favorites of a group.
However, if a group is not ready to take
the risk of being put on the spot or if
members are afraid of "making fools
of themselves," this activity will
not work. If people are not ready, they
might stand around, refusing to do the
actions or they might point and laugh at
each other. Either way, there are good
opportunities for processing the experience.
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|
| Focus |
Barrier breaking |
| Materials |
None |
| Directions |
The group forms a circle with the teacher/facilitator
in the middle. He announces that everyone
needs to learn to follow a certain set
of directions. First, have everyone face
the same way so that they can move either
clockwise or counterclockwise. Teach the
following commands:
- "Walk" means to
walk forward.
- "Stop" means to
stop and freeze in one's tracks.
- "Turn" means to
turn 180 degrees and freeze in one's
tracks.
- "Jump" means to
jump 180 degrees and freeze.
- Finally "twizzle" means
to jump 360 degrees and freeze. A twizzle
can be accomplished by doing a full
360-degree, two 180-degree, or four
90-degree jumps, as long as people
freeze at the end.
Now the game starts. Start issuing commands
for the group to follow. If someone does
the wrong command or if they do not totally
freeze when necessary, they join the teacher/facilitator
in the middle. Continue until there are
a few people left. |
Sample
processing
questions
(Twizzle) |
- How did we monitor ourselves for
misses?
- Were people honest about messing
up or did we have arguments about it?
- What was the object of this activity?
(Winning? Doing our best? Having fun?
A combination? etc.)
- Was there a common goal?
- How can we make sure we have a common
goal?
|
Facilitation
notes |
Even though competition is never mentioned
as a goal in this activity, it can get
quite competitive. This provides an opportunity
to discuss the ideas around the importance
of discussing and setting common goals
when working in groups. Later, a discussion
such as this can help when dealing with
the idea of creating a common vision. Arguments
can crop up during this activity as well: "You
moved!" "I did not!"....
These can develop into mini power struggles
which offer a chance to discuss how the
group might wish to deal with conflicts
such as these.
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